Feedback!

Jan. 1st, 2016 08:57 pm
trustmods: (Default)
Hello, everyone, and welcome to the last mod post for Trustfell! Thank you all again for your participation and support, and for those of you who were spectacting and/or didn't get a chance to be part of the actual game proper, thank you for coming along with us on the journey! It's been an insane ride; while we're especially looking for feedback from players to see what we can work on as mods and what we can do to improve the workings of the game itself (particularly as pertains to any similar games we may run in the future), anyone can comment with anything in particular that you've noticed. We only ask that you put a name to your critique; to that end, anon commenting has been disabled.

We would like to apologize for both the speed drop on sidequest investigations and the lack of continuation of private correspondence (letters/switchboard) for a couple of weeks - the investigations at the end of the week were handled to the best of our ability, but some of the private exploration periods were dropped or cut short. It wasn't done intentionally (RL issues kind of killed both mods in the face at one point and recovering momentum was difficult) but that isn't an excuse - again, we're sorry about that, and we'll try to handle such things in a more timely manner in the future.

If there's anything else you can think of that didn't work - or anything that did work that you particularly liked! - we would like to hear from you! All feedback will be read or taken into consideration, though we may not respond to every one or implement all suggested changes. Of course, you're also free to discuss among yourselves as well, as long as you keep it civil.

Once again, thank you so much for your participation and support for Trustfell - it was a pleasure to work with all of you as a mod team, and we hope it was as enjoyable to play in as it was to run. You all did so well - thank you again, and hopefully we'll see you in March when we open reserves for another adventure!
trustmods: (Default)
♥ LOVE MEME ♥

COME ON, COME ON, LET'S START IT UP!

♥ DROP YOUR NAME AND WHOMEVER YOU PLAYED IN THIS GAME ♥
♥ REPLY TO OTHERS AND TELL THEM WHY THEY ARE AWESOME ♥
♥ GET PUMPED ABOUT EVERYTHING YOU JUST DID, TAKE YOUR VICTORY LAPS TOGETHER BECAUSE THAT WAS AWESOME AND YOU ALL DID SO GOOD ♥
♥ SPREAD THE LOVE! ♥
trustmods: (Default)
Welcome to Trustfell's endgame! We have some information for you regarding how the next few days are going to go - read on to see what you're going to be looking at!


( Read more... )
trustmods: (Default)
It's that time of week again!

To pass activity check for week 7, you'll need two threads with different characters, each one totaling ten comments from you. Your threads should be twenty comments total, ten comments from you and ten from the person you're threading with. Threads may only be counted from the week 7 log, the resistance meeting log, and the case 7 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, December 23rd.
trustmods: (Default)
It's that time of week again!

To pass activity check for week 6, you'll need two threads with different characters, each one totaling ten comments from you. Your threads should be twenty comments total, ten comments from you and ten from the person you're threading with. Threads may only be counted from the week 6 log, the shadow monster sighting log, the sleepless sleepover log, and the case 6 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, December 16th.
trustmods: (Default)
ENDGAME SCHEDULE


Greetings, everyone, and welcome to endgame preparation!

The cases themselves aren't over; there's still one more player case to go before the finale starts up that we're sure you're going to enjoy (...though your characters will probably not enjoy it very much), and a bit more to do between now and then! A more detailed schedule will go up for the living cast at some point after the next case, but for now, here's what things are going to look like:

Friday, December 18: Case Seven Investigation
Saturday, December 19: Case Seven Trial
Tuesday, December 22: There will be no incentive/motive that day. There will be a message from the Conductor, but you can consider this pre-emptive notification that you will not have a proper incentive.
Friday, December 25: Merry Christmas! We're not going to make you investigate or do a trial this weekend, in observance of the holidays. However, ICly you will be receiving a gift; there will be a log explaining exactly what this gift is when the time comes. Don't worry, the gift is not more death. It is also not a time-intensive gift! You can come look at it whenever you like over the weekend.
Sunday, December 27: Final Investigation Starts
Monday, December 28: Final Trial Starts
From there on: We go fight win until we've won the plot in one way or another!

If you have any questions or concerns about this, you can always PP one or both of us and we'll get to you as soon as we can; otherwise, we'll have an infopost up for you after Case Seven concludes and we know who our survivor pool will be!
trustmods: (Default)
It's that time of week again!

To pass activity check for week 5, you'll need two threads with different characters, each one totaling ten comments from you. Your threads should be twenty comments total, ten comments from you and ten from the person you're threading with. Threads may only be counted from the week 5 log, resistance meeting log, and the case 5 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, December 9th.
trustmods: (Default)
It's that time of week again! Since week 4 took place over Thanksgiving weekend for some people, only half activity is required for this check.

To pass activity check for week 4, you'll need two threads with different characters, each one totaling five comments from you. Your threads should be ten comments total, five comments from you and five from the person you're threading with. Threads may only be counted from the week 4 log, bar party log, and the case 4 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, December 2nd.
trustmods: (Default)
It's that time of week again!

To pass activity check for week 3, you'll need two threads with different characters, each one totaling ten comments from you. Your threads should be twenty comments total, ten comments from you and ten from the person you're threading with. Threads may only be counted from the week 3 log, dinner and politics log, resistance meeting log, and the case 3 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, November 25th.
trustmods: (Default)
It's that time of week - time for activity check!

To pass activity check for week 2, you'll need two threads with different characters, each one totaling ten comments from you. Your threads should be twenty comments total, ten comments from you and ten from the person you're threading with. Threads may only be counted from the week 2, truth or dare log, resistance meeting log, and the case 2 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, November 18th.
trustmods: (Default)
This is where you submit your memory regains! Between Saturday and Sunday every weekend, your character will fall asleep in their room and wake up remembering something new - one of the lost memories you submitted on your app, between their first and second canonpoint.

The memories will come in the form of very vivid dreams; they may seem familiar, they may simply bring confusion. Your character may not even realize they're properly memories at first! Either way, each week you get to select a new one; it doesn't need to be in chronological order.

We'll unlock new top-levels every week; comments are screened, just submit a new comment indicating what memory you've chosen under that week's top-level!
trustmods: (Default)
Hello everyone! Hopefully you've had a good first week, but you know what that means. Time to check in with your threads!

To pass activity check for week 1, you'll need two threads with different characters, each one totaling ten comments from you. Your threads should be twenty comments total, ten comments from you and ten from the person you're threading with. Threads may only be counted from the intro log, Conductor reveal log, week 1, and the case 1 afterparty. Comment spam only counts as one comment. You can use threads you have already used for coins or use threads that you're planning on submitting for coins. Please link your threads in a comment below.

All comments are screened and if there is an issue regarding your activity check, we will get in contact with you! Dead characters need only drop by to let us know you're still around (and still dead)!

Activity check will be open until Wednesday, November 11th.
trustmods: (Default)
Greetings, and welcome to Trustfell!

We mods are super-excited to have all of you here, and we hope that you and your character have a good time building bonds and learning how to trust each other properly here at Graceside Academy. But before we send you off into the great murderschool unknown, let's all get to know each other a little better, shall we?

Feel free to use this post to introduce yourselves as players, plot with each other, screech incoherently, wonder what your characters did to deserve this, the whole nine yards. And don't forget to leave your contact information, should you want to give it! AIM, Plurk, what particular shorthand you use when sending out smoke signals, whatever's good.

Again, welcome to the game, and have fun!

Profile

trustmods: (Default)
Trustfell Mods